Review: Hyperdimension Neptunia: Producing Perfection

Content Warning:

Hyper-sexualized characters

Story:

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Gamindustri is ruled by four Console Patron Units (CPU).  Something happens and now Gamindustri has been thrust into an idol boom. People are becoming very interested in these idol pop stars.  This has caused each CPU’s shares (controlling power) to disappear in each of their four regions of Gamindustri.  Idol pop group MOB48 has taken over all of those shares.  The CPUs have decided to become idols themselves to try to win their shares back.  They need a manager to help them achieve this goal.  They choose you.

The story is a little weird, but as far as a Japanese game goes it is standard fare.

Rating: 5.5 out of 10

Gameplay:

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As the manager, you will have to pick one of the four CPUs to manage to idol stardom.  As far as gameplay goes there’s not a whole lot to go around.  It plays out like your traditional dating sim, with you choosing between a variety of options each day.  You can practice singing, practice your dance routine, study about being an idol, record a new song, promote by going to events or coming up with an ad campaign, have your idol host a TV show, or put on a concert.  The concert is the only gameplay you have control over.  You setup the location, song, and stage props.  Once the concert starts, it is your job to play with the camera angles and stage props/effects.  You can also send the CPU into HDD mode, which turns them into hyper-sexualized versions of themselves.  Each week you are presented with a top 50 list of songs popular in Gamindustri.  Also, you will be shown how many shares you have in each of the four regions.  At one point in the game you are forced into creating a group with one of the other CPUs.

The gameplay is threadbare and devolves into clicking through a text heavy story.

Rating: 4 out of 10

Presentation:

Being a traditional Japanese dating sim, the main gameplay is traditional, static 2D anime characters with static backgrounds.  The story and decisions are presented to you in text and are accompanied by voice acting most of the time.  Concerts are presented in 3D.  The mixed use of 2D and 3D is a little weird.  Also, the songs used in the concerts are sung in only in Japanese.  You would think in this day and age they could localize the songs used in this game.

Rating: 4 out of 10

Conclusion:

Producing Perfection is an OK game that fails to deliver on the gameplay and presentation.  It’s really just fan service for those who enjoy Hyperdimension Neptunia.

Final Score: 4.5 out of 10

Notes:

– screenshots provided by NIS America

The Bottom Line

Producing Perfection is an OK game that fails to deliver on the gameplay and presentation. It's really just fan service for those who enjoy Hyperdimension Neptunia.

 

4.5

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Jonathan Klassen

Just a small city, Christian boy from the province of Saskatchewan in Canada. Go Riders Go! I have a wife (Andrea), a son (Ethan) and another one on the way.

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