Final Super Smash Bros. Character Revealed!

Masahiro Sakurai, lifelong director of the entire Super Smash Bros. franchise, has announced during the latest Nintendo Direct the final DLC characters for the game’s current iteration on Wii U and the 3DS.Bayonetta

 

Sakurai discloses that the Umbra Witch was the #1 choice for a DLC cameo worldwide, the #1 vote in Europe, and in the top 5 in the US. This may come as a disappointment to those who were hoping for the likes of Star Wolf, Solid Snake, Ridley, or Banjo-Kazooie. In addition to Bayonetta, Shovel Knight is getting an Amiibo, but now it looks like it will be used with the retail release of the Shovel Knight game rather than Smash Bros. Bayonetta win
While there is no arguing against the players’ choice, Bayonetta’s appearance in a mostly clean game such as Smash Bros. will be an exercise in creativity. In her own games, many of her wicked weaves—her signature moves—involve the usage of her hair her attacks, leaving her in a semi-nude state since her clothes are also made from that same hair. From what has been seen in the videos so far, Nintendo (Sakurai) has kept Bayonetta as modest as possible while simultaneously staying true to the spirit of the character as being “sexually progressive.” As an example of Bayonetta existence as intended for more mature audiences, her final smash, “Infernal Climax,” is multilayered in its meaning: she summons the demon Gomorrah (yes, a reference to that Gamorrah) to smite her enemies; additionally, “climax” is a synonym for an orgasm, a kind of wordplay in reference to Bayonetta’s sexual playfulness. Luckily for more prudent players, she must be purchased to appear in-game.
Bayonetta as DLC for Smash Bros. Wii U/3DS is due for release in Febuary 2016 alongside Corrin

Illustration by Eiji Funahashi of Platinum Games, developer of the Bayonetta franchise

Maurice Pogue

Since picking up an NES controller in 1985 at the age of 2, Maurice and video games have been inseparable. While most children aspired to be lawyers, doctors, or engineers (at the behest of their parents), he aspired to write for publications such as EGM, PC Gamer, PC Accelerator, and Edge. After achieving ABD status in English at MSU, Maurice left academia and dedicated his writing to his lifelong passion. He is currently the Video Game Editor at Geeks Under Grace.

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