Introduction Over the course of the Final Fantasy franchise, summons have moved from being a simple attack to serving pivotal plot points within their games’ stories, as seen in Final Fantasy X and XV. Over time, summons have evolved from their humble origins in Final Fantasy III, to as most recently seen in Final Fantasy…

Read More

While the heart and soul of any good story is its hero, the meat of the story is the plot clinging to the structural bones of the world and setting. The binding agent of all these elements is the villain. A hero has no challenge, the world has no conflict, and the plot has no…

Read More

Warrior. Thief. Paladin. Rogue. Dragoon. White mage. Black mage. Red mage…. Okay, let’s be honest: just about every “classic” class of character is given a lot of representation across the realm of gaming. They’re all amazing, each with their own perks and set backs, and each has even taken the spotlight as the main protagonist’s…

Read More

Perhaps one of the biggest reasons that games collect any kind of a following is because they reflect the themes and moralities that make humanity so unspeakably complex. We’ve laughed as our rivals taste bitter defeat, we’ve cried as our allies suffer the loss of their beloved, and we’ve felt the pride of a leader when…

Read More